Jew’s Brews – A Standard Deck Tech – Mirror of Perfection

Hello MTG players and enthusiasts alike! My name is Michael Jew. For those of you that do not know me I am from Brisbane and have been playing this wonderful game for 4 years and have loved every minute of it. I love to play competitive magic, and will look to play the optimal deck when I go to a tournament. Well that’s how my preparation starts anyway…

I start looking online for deck techs and what is the best list and what people are running. Then this always happens. My brain gets sent into overdrive. I think to myself “Michael, what if you had Mantis Rider AND Savage Knucklebladein your Standard COCO list? What about if you put in some Eldrazi Obligators and some Reckless Bushwhackers for good measure?” You know what happens from there? You win a PPTQ.

All introductions aside, I am writing this to share with you my passion for brewing decks! If you have dumped your bulk rare box in the wardrobe and have some janky commons on the floor in your garage, prepare to get a couple of months use out of cards that were destined to stay locked away for the rest of their natural lives. If you’re running on a budget this could be just the deck for you! Its around $100 dollars in paper and 50 tics on Magic the Gathering Online which is super cheap! I introduce your new lord of combo, Zada, Hedron Grinder!

Mirror of Perfection

Creatures (19)
4 Druid of the Cowl
4 Servant of the Conduit
4 Tireless Tracker
3 Zada, Hedron Grinder
2 Mirrorwing Dragon
2 Docent of Perfection

Instants (14)
4 Blossoming Defense
2 Dispel
4 Expedite
4 Confront the Unknown

Sorcerys (4)
4 Slip Through Space
Lands (23)
4 Aether Hub
3 Cinder Glade
3 Spirebluff Canal
4 Evolving Wilds
5 Forest
2 Mountain
2 Island

Sideboard (15)
1 Dispel
3 Negate
2 Overwhelming Denial
2 Lightning Axe
2 Shock
2 Radiant Flames
2 Appetite for the Unnatural
1 Harness The Storm

The deck basically functions like a one turn, all in on your opponent in one giant attack. Basically you need to set up your board, maybe take some beats and then look to go off.

The Combo

Contains: Zada, Hedron Grinder, Mirrorwing Dragon, (6) with all other creatures together.

Both Zada, Hedron Grinder and Mirrorwing Dragon are the key cards you are looking for. Without one of them and some number of dorks or trackers it is hard to go off. Basically it works like this:

  1. Play a dork on turn 2.
  2. Don’t slam Zada, play a second dork or tracker and look to protect your dudes if possible.
  3. Play a Zada or Mirrorwing with protection.
  4. Untap and draw a tonne of cards and pump team for lethal with hopefully unblockable.

Key Combo Spells

Contains: Expedite, Slip Through Space, Confront the Unknown (12).

slip thru spaceSlip Through Space and Expedite are the Key Cards that let you go off when you’re ready to lay some beats! When Zada or Mirrorwing are targeted by these they create copies of the spell for each creature on the field. Target Zada with Expedite and have 4 creatures, draw for cards for one mana. Who doesn’t like casting Ancestral Recall, or better yet drawing all your cards off a 1 mana Dig Through Time!

You are then digging for more pumps if you are going for the kill, but often the first one will net you some creatures, and it might be wise to play them and look to have blockers defensively and save a copy of Slip Through Space for the following turn. You can pump team on blocks and respond to removal with a Confront or a Blossoming at the ready!

Docent the Potent

Contains: Docent of Perfection (2).

If you can somehow get Docent into play amidst all this, your opponent will have to think long and hard about their attacks when you have open mana. Every spell you cast nets you a human wizard (wizard tribal!). If you stack it correctly, you put the wizard into play before you resolve a Zada copy ability. This will net you more cards, more pumps with confront and potentially more hasty attackers with Expedite! Docent really helps you combo out, but is not essential as two dorks and Zada often do the trick. Added bonus I hear you ask? If and when you have 3 wizards in play Docent flips and gives all Wizards you control +2/+1 and Flying and becomes a 6/5 flyer itself. The Final Iteration!


Contains: Blossoming Defense, Dispel, Confront the Unknown (10).

Blossoming Defence and Dispel are you protection while gPROTECTION BLENDoing off. Stopping an unlicensed disintegration or Grasp of Darkness can be key to the win! Negate is an option but main board you want all mana available to go off and dispel. This is simply more efficient, but this is easily exchanged one for one pending your play style or LGS meta etc.

Confront the Unknown can protect you from burn occasionally as well so bear that in mind. Nothing better than blowing out someone’s shock or ballista activations!

Cycling and Tireless Tracker

Contains: Tireless Tracker, Expedite, Slip Through Space, Confront the Unknown (16).

No combo piece in hand? Don’t forget that you can cycle your spells, targeting your dork, or even more spicy, targeting their creature second main phase with an expedite or a confront, which may just get you the cards you need to win. You can even main phase a slip on a creature just to dig that bit deeper. Hell if you want to rub salt in their wounds, do it precombat to help em’ out!

Tireless tracker is a powerhouse in the deck. He helps you draw cards, gets bigger when you crack the countless clues you may have, and also creates more clues for your confront pumps. This may take your opponent well by surprise when your whole team become trackers!


There is a plethora of options for the side board but I have settled on the following and will list reasons why for each.

  1. 1 x Dispel – control match ups and more protection from removal
  2. 3 x Negate – counters non creature spells very versatile
  3. 2 x Overwhelming Denial – great vs control and for when you go off with surge
  4. 2 x Radiant Flames – for those aggro decks
  5. 2 x Lightning Axe – for those pesky demon types and other trouble creatures on the cheap. Also wrecks a Heart of Kiran no worries and can stop Saheeli Combo
  6. 2 x Shock – again good vs some aggro and vs Saheeli Combo
  7. 2 x Appetite for the Unnatural – for killing a rogue Panharmonicon, Aetherworks Marvel  or Dynavolt Tower (maybe even a Gearhulk or two)!
  8. 1 x Harness the Storm – I figure you could bring it in vs control as you will get to cast more spells to overwhelm their counters. Or my personal favourite bring it in vs everything because its sweet.

If it were not for the budget I would have 4 Fevered Visions in the side board, taking out the Overwhelming Denials, Harness the Storm and the 3rd Dispel. Fevered Visions is great vs control and midrange and will help you net the cards needed for your combo and is a great alternate win condition.

Wrap up

I hope you enjoyed this deck tech as much as I enjoy playing this deck. If you have any ideas for the deck or ideas for another brew or deck we would love to hear from you at Australia Tabletop Gaming Network. Happy Building!

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