fantasy flight games Archive
You buy core sets and expansion packs that have fixed sets of cards. This puts everyone on a level playing field and makes the pay to win factor a little less severe. But this system is far
Today, news has arrived that seems to have been a long time coming: Star Wars LCG is coming to an end.
L5R is not going to be everyone's cup of tea, but if you're on the lookout for a deep card game based on a unique world, I'd highly recommend you try this one out.
Maybe, just maybe, Runewars will manage to not just be the game I wish I had time for...
While one might argue that a review of The Investigators of Arkham Horror is nothing more than a book review that doesn't belong on a gaming site, give me a moment and I'll prove you wrong.
In this chapter I plan to explore the use of miniatures within role playing, look at some pros and cons and possibly offer some insight if those new to role playing wish to utilise miniatures.
As my excitement grew and grew, it was clear to me that this would likely end up being a huge deal for me. The rules seemed interesting, the collectibility was a bold step for Fantasy Flight to
This is the final installment of the Imperial Assault World Championships report, where I delve deep into the final rounds of the tournament, the Top 16 cut.
This time, I've gotten my team ready and I'm ready to dive into the swiss rounds of the tournament and see just how all my meta calls and decisions have paid off (or not).
Overall Mansions of Madness is a fantastic game. It carries all the trademark qualities of an adventure game with role-playing elements, while maintaining plenty of tension and action sequences.