What can make any tabletop RPG better? Immersion. And what helps increase immersion. Feelies and extra bits. All of them. Forever.
I do not claim to be an audiophile or even someone who knows much about music at all. But I know what I like, and I know what will suit a role playing game.
Yawning Portal is a hardback anthology of seven previously released modules (though technically Against the Giants was originally three modules, so you could say nine,) each updated to D&D5 and given fresh artwork and maps.
D&D Beyond is a web-based app offering a bunch of digital tools to help run and manage your game. The beta test is currently available for free and is being released in three phases.
Unearthed Arcana are now two thirds of the way through supplying optional archetypes for the base Classes. Do we start using them now, or wait until they're all released? After all, surely it's better to have all
But players can't help but want to be special, and some jerk at your table will want to play some bloody weird race from a setting book that has just been released.
In this chapter I plan to explore the use of miniatures within role playing, look at some pros and cons and possibly offer some insight if those new to role playing wish to utilise miniatures.
I don't think Legendary Wrestler is a bad supplement, yet I wouldn't recommend it as a fix for the grappling rules issues in D&D5. But I don't think it actually wants to fix anything at all, really;
Kids. Dungeons & Dragons. Mars. Sounds like another one of Felicity's Daydreams where anything and everything is a possibility.
It's Halloween so naturally Felicity's Daydreams take her to a place that blends Halloween decorations and tabletop gaming.