In Arkham Ritual, you don’t see the card you are holding. Instead, you see the cards other players are holding. You must guess the card you are holding by looking at other players’ cards and the cards
In this chapter I plan to explore the use of miniatures within role playing, look at some pros and cons and possibly offer some insight if those new to role playing wish to utilise miniatures.
I am done with crowdfunding.
When I say realism, I mean to what degree the GM wishes the game world to reproduce the real world.
It has taken over three years, but the stars have finally aligned, and on Friday the 13th of all days, I have received Call of Cthulhu 7th Edition in all it’s hardbound, slipcased glory. It has been
A role playing game is a fluid thing, able to be morphed, controlled, or shaped into any number of different things, for different people and their needs.
I cannot count the amount of 'campaigns' I've joined, only to have fail or peter out in some fashion, never getting properly off the ground.
So I thought I would share my ideas on the subject of Horror within a role playing game and the complications that it brings, because it is truly trickier than one might suspect.
Just a short note here at the start; I only just realised my last article was my 150th article here on ATGN. Granted, that is over a significant period of time, but still, an achievement of sorts.
First off, I am going to tell a tale, it won't be too long.