PAX AUS 2016: Mothership – Tabletop Combat

Peter Sanderson contacted me via email back when Mothership was about to go live on Kickstarter. We attempted to organise a contributor to meet up with him, play the game and write a review but we never could find an amicable time. It’s a real pity as the game was a huge success on Kickstarter, nearly doubling its goal and going on to sell rather well via its official website.

Lucky for me then that Peter contacted me again prior to PAX and asked if I’d like to meetup and take a look at Mothership.

PAX was an extremely busy weekend for me and I didn’t get to play everything I wanted to play, including Mothership. However, when Peter took me over to the table where he was demoing the game, there were already six people sitting down to the game and having what appeared to be a jolly good time.


As Peter explains it, Mothership came about from a desire to play tabletop wargaming but without the large setup and long game time. The game is designed for two to six players who take turns moving space ships, attacking other players, capturing planets and managing an economy.

The game also sports a really neat control panel that allows you to adjust things like weapons, shields and engines, giving you a greater degree of control over your ships and your tactics. While originally only a physical control panel was included in the box, the team have since been working on a digital version for portable devices. While not quite ready to be published, I did get a chance to take a good look at an early version and it looks great, even taking care of some of the rules for you.

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The game sports a dynamic game board and a variety of play modes with either Free-For-All or Team Mode available. Inside of the game itself though Peter assured me that a multitude of strategies are available to the player, whether they wish to ‘Turtle’ and build an enormous defence, ‘Zerg Rush’ and go hard out of the gate with a heavy offensive, or a mixture of the two settling somewhere in between. Alliances can be important in the game as well and, from what I saw at the table, were easily made and quickly broken. Take a look at the following short video for a fantastic example (This is how you do a great Kickstarter video by the way) –

As I said earlier, I didn’t get a chance to play Mothership due to my schedule which is a real shame as the game looked to be something special that I would enjoy playing. Hopefully another opportunity arises. While I can’t offer you a review here you will find plenty of them on the Kickstarter page, all of which are extremely positive about the game.

For those of you whose interest is piqued, you can purchase the game from the official Mothership website. Peter has a few copies of the Limited Edition Box still in stock and at PAX was offering a special discount code to reduce them to only $89! He did mention that the code might still be active after PAX so if you do decide to grab yourself a copy punch in ‘paxaus2016‘ on checkout.

If I do ever get a chance to sit down and play the game, you know exactly where to find the article.

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