Memorandum – KP001621116
Subject: Potentially troubling board game.
It has come to our attention that a new board game is being developed in Australia by a new game design company called Dark Mushroom Games. The board game itself is called Illuminatus: You are the Conspiracy. It is being touted as a highly thematic, satirical game for 2 – 6 players, taking about 60 to 90 minutes to complete. Our research has shown that it is a semi-cooperative game in its standard format, but the game itself allows for a significant amount of changes, such as allowing the players to work fully cooperatively and including several optional rules within the rule book. It utilises a system called the Doom Track, that counts down towards the end of the world depending on the actions of the players. There are several win conditions available, and the players choose which they wish to use for the game. We feel this game has been created for an ulterior purpose, which we believe is [REDACTED].
One of our operatives, K. [REDACTED], managed to procure an early prototype version of this game for analysis. His initial assessment is as follows:
The game is certainly not spartan with its componentry. When I first picked it up, I was amazed at the weight of it. When I opened up the box, I immediately saw why it was so heavy. Attached picture indicates the contents which include, but are not limited to several piles of cards, a large game board, player screens, faction cards, bank sheets, a bag of gold tokens, a couple sheets of pop-out cardboard counters, custom dice and player tokens. There is so much included that the box doesn’t close properly.
Our inspection of the supplied photos shows us the good quality of the materials used, even in this prototype stage. We are worried about the inclusion of a schematic for a Tin Foil Hat as as this may interfere with [REDACTED] and [REDACTED].
Authorisation was given to the aforementioned Operative to gather a selection of field agents to test this game. His task was to [REDACTED] while also measuring the viability of the product. This is his report:
Analysis of the rules was a simple task, even considering the thickness of the rulebook. The included quick start sheet helped in this regard. Even though the field agents are less experienced than I in this type of task, they adapted easily and understood my direction quickly. There are a plethora of optional rules available to use within the rulebook, letting the players modify the gaming experience greatly.
A turn for a given player consists of drawing and playing an Event card, which simulates real world events and can be beneficial or detrimental to the various player Factions. The second part of the turn is where the active Faction will either try to gain control of a region of the world, or attack another player. This is achieved by using Black Bag cards, meaning to represent the Factions methods of achieving the attack. The following part is where Research can be purchased and then Gold reserves replenished.
There seems very little to fault within the game. Additional information on several questions I had were answered by a member of the design team when I sent him an email under the guise of a reporter for a popular website. The design and placement of the Doom Track/Infamy Track could be improved, especially with six player pieces and the Doom counter, it was very crowded.
The Operative also requested the field agents write short reports on their view of the game for the records. Be aware, the field agents were not aware of the significance of this product and thought it a simple game and that tone is reflected within these reports. These are those reports:
- Great game. Once past the initial first few rounds, gameplay flowed quickly and with lots of laughs. Got a bit sidetracked with trying to obtain regions before realising it’s all about the Agenda! A few wrinkles to iron out, but I’m confident when these issues are fixed, Illuminatus will be joyfully added to my pile of “Screw your fellow players to win the game” board games!!!
- While I enjoyed the game, it took longer than I thought it would. The game was easy to follow and quick to learn. An improvement would be to make the Doom/Infamy Track larger to fit the character pieces.
- I really enjoyed playing the game, but I could be biased on this point as I kicked everyone’s [REDACTED].
- Very fun game, full of fun little puns and quips directed at the modern day way of life and history. Wonderful fun and humour to be found (provided you are not [REDACTED]. A few adjustments needed, but what can you expect from a prototype?
- Fun and comical with creative puns and references. Easy to learn. Enjoyable to play.
All the field agents and our Operative have all expressed enjoyment in experiencing this game. Perhaps is it just as stated, a satirical game and not an indoctrination device disguised as a game? Time will tell. Here are some archived pictures of the game in progress.
Our records show we have some information on the designers of this game, Dark Mushroom games:
- Dark Mushroom Games is a new indy games publisher based out of Sydney, Australia
- Affiliations: No known links to any Intelligence Agencies, Undercover Operatives or Secret Societies.
- Philosophy: Games are good. If you are gaming you aren’t out there doing bad things like hurting people – in the real world that is, in the game world it is game on!
- Approach: ++ CLASSIFIED ++
- Sources: Everything we’ve found is in the public domain, in books, online or easily spotted above us in the chemtrails in plain sight.
The latest information we have is that Dark Mushroom Games is planning to launch a crowdfunding campaign this very month, specifically on Kickstarter, to enable them to produce and distribute this game worldwide.
We must ensure we have operatives in place to watch this game. K. [REDACTED] has been assigned to watch Kickstarter and inform us of when the project goes live. He has also been authorised to acquire one of the release versions of the game.
Activate relevant sleeper agents and have them investigate these locations:
UPDATE 23/11/2016: The Kickstarter is now LIVE and you can back the game here.