Cracking the CODE – A Post Link World

With the release of Code of the Duelist, Link format is well and truly upon us.

Now that we’ve reached the promised land of extra deck summons, let’s go through some of the most popular decks at the moment and how they are set to change with this release.

True Draco Zoo

2 x Dinomight Knight, the True Dracofighter
2 x Master Peace, the True Dracoslayer
3 x Ignis Heat, the True Dracowarrior
2 x Zoodiac Ratpier
2 x Zoodiac Ramram
1 x Zoodiac Whiptail
1 x Zoodiac Thoroughblade
1 x “Maxx” C

3 x Pot of Desires
3 x Dragonic Diagram
3 x Terraforming
3 x True Draco Heritage
3 x Zoodiac Barrage
2 x Disciples of the True Dracophoenix
2 x Fire Formation – Tenki
1 x Book of Moon

3 x Dimensional Barrier
2 x True King’s Return
1 x True Draco Apocalypse

Extra Deck(15)
1 x Missus Radiant
1 x Abyss Dweller
1 x Daigusto Emeral
1 x Tornado Dragon
11 x Zoodiac XYZ monsters

True Draco Zoo is a deck that has been floating around since the release of the True Draco archetype, with the combination of Master Peace and Zoodiac Drident creating powerful boards that prevent their opponents from interacting and sticking monsters to the table.

With the release of the link mechanic, this deck needs to make very few changes to remain one of the most powerful decks in the game.

Missus Radiant is the card we will be focusing on, as it’s a link monster that the Zoodiac engine can use to extend their board beyond one extra deck monster.

Most notably, Zoodiac Chakanine allows Missus to be summoned to the extra monster zone very easily, as the monsters she summons can be used for link summons, which is super neat.

With the extra zones she provides you’re generally sticking to the old zoodiac game plan of using Drident to lock your opponent out of the game and using your spare zone to make appropriate monsters from the XYZ toolbox.

User discretion is advised for the Zoodiac XYZ monsters, however I recommend at least two each of Drident, Broadbull and Chakanine to really keep your grind game strong.

Dimensional Barrier also makes the cut in this list due to the amount of unchainable backrow it already runs, helping improve your reaction to removal.

Long Dong Control

3 x Ash Blossom and Joyous Spring
3 x Ghost Ogre and Snow Rabbit
3 x Souleating Oviraptor
3 x Miscellaneosaurus
3 x Suanni, Fire of the Yang Zing
2 x Chiwen, Light of the Yang Zing
2 x Jurrac Aeolo
1 x Ultimate Conductor Tyranno
1 x Maxx C
1 x Dogoran, the Mad Flame Kaiju
1 x Bi’An, Earth of the Yang Zing

3 x Cosmic Cyclone
3 x Fossil Dig
1 x Soul Charge
1 x Yang Zing Path

3 x Nine Pillars of the Yang Zing
3 x Back to the Front
2 x Solemn Strike
1 x Solemn Warning

Extra Deck(15)
3 x Denglong, First of the Yang Zing
2 x Baxia, Brightness of the Yang Zing
1 x Herald of the Arc Light
1 x Hi-Speedroid Chanbara
1 x Yazi, Darkness of the Yang Zing
1 x Black Rose Dragon
1 x Psy-Framelord Omega
1 x Trishula, Dragon of the Ice Barrier
1 x Number 39: Utopia
1 x Number 39: Utopia the Lightning
1 x Tornado Dragon
1 x Evolzar Laggia

This deck is a bit more unique, given that it doesn’t utilise either the zoodiac or true draco engines seen in most decks.

The main reason this deck is worth featuring is that it is very well positioned against True Draco and Zoodiac engines given their single target destruction and stun based playstyles.

The signature play of this deck is to summon Souleating Oviraptor, search Miscellaneosaurus if you don’t already have it and use it to summon Jurrac Aeolo. From here you make Denglong, search Nine Pillars and start cycling Yang Zings and negating stuff.

Nine Pillars is an incredibly powerful counter trap that negates a spell, trap or monster effect and destroys a Yang Zing card you control. This in turn triggers Denglong’s effect and summons a Yang Zing from your deck.

It’s worth noting that by using the effect of the non tuner Yang Zing Monsters you are able to make another Denglong during your opponents turn. Furthermore, Nine Pillars can be activated more than once per turn, so don’t hold back if such a play would win you the game.

After a turn or two of using Nine Pillars, your aim is to kill your opponent by using the Yang Zing Monsters you’ve floated into to make powerful monsters and just murder your opponent through finishers such as Baxia and Trishula.

It is entirely possible that this deck will suck until the Zoodiac engine is touched by the banlist as it is just so powerful and Whiptail is perfect for removing your threats.

Anyway, at the end of the day you just want to use your Long Dong to stop your opponent from having any fun.

Spellbook Invoked Windwitch

3 x Aleister the Invoker
3 x Ash Blossom and Joyous Spring
3 x Windwitch – Ice Bell
3 x Windwitch – Glass Bell
2 x Effect Veiler
2 x Artifact Scythe
1 x Artifact Moralltach
1 x “Maxx” C
1 x Spellbook Magician of Prophecy
1 x Windwitch – Snow Bell

3 x Cosmic Cyclone
3 x Spellbook of Secrets
3 x Spellbook of Knowledge
2 x Invocation
2 x Terraforming
2 x Magical Meltdown
1 x The Grand Spellbook Tower

3 x Artifact Sanctum
1 x Solemn Warning

Extra Deck(15)
3 x Invoked Mechaba
2 x Invoked Raijin
2 x Invoked Cocytus
2 x Crystal Wing Synchro Dragon
1 x Clear Wing Synchro Dragon
1 x Windwitch – Winter Bell
1 x Proxy Dragon
1 x Invoked Purgatrio
1 x Invoked Magellanica
1 x Invoked Caliga

The Invoked Windwitch Artifact deck has been around for a few months as a rogue deck and has seen a reasonable amount of success in the competitive scene.

This deck relies on the strength of the extra deck locking Artifact Scythe, walking Ultimate Providence known as Invoked Mechaba and the bane of big monster decks: Crystal Wing Synchro Dragon.

With the release of Spellbook of Knowledge, this deck gains a much greater grind game and draw engine thanks to it being a searchable trade-in that allows you to discard virtually any card in the deck.

This allows normally redundant engine cards such as Windwitch – Glass Bell, and Effect Veiler to be run as they can be used as quasi Wonder Wand targets for Knowledge if their effects are irrelevant in any particular match up or your hand is a pile of bricks.

Furthermore, The Grand Spellbook Tower makes the cut in the deck as a midgame value generator that recycles your Knowledges and is virtually always live thanks to the high spellcaster density of the deck.

In regards to the Link mechanic, this deck is lucky in that it generally only fields 1 or 2 boss monsters at a time, so it is much easier to manage your extra deck slots.

When Proxy Dragon is released in the 2017 tins, this deck will aim to run one copy of it to provide a light type for making more Mechabas; they don’t need no extra zones!

Honestly, this deck is just really cool and I’m excited to experiment with Spellbook of Knowledge and how incredibly powerful it is as a drawing tool.

As a final note, these decks may include some cards that are particularly expensive or difficult to access, such as Ash Blossom, Cosmic Cyclone and Dimensional Barrier.

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If you don’t have access to these cards, that’s okay! There are always appropriate substitutes for them, it’s just that they’re the ideal card for that slot.

For example, Mystical Space Typhoon or even Twin Twisters can replace Cosmic Cyclone. Solemn Strike, Solemn Warning and Book of Moon can replace Dimensional Barrier. And although not quite the same, Ghost Ogre and Snow Rabbit can replace Ash Blossom if needed.

Side decks for these builds vary depending on the meta you’re expecting at your locals or the event you’re attending.

With this in mind, build yourself a deck and go get ‘em tiger.

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